Games
Nonogram by Big T
Classic picross logic puzzles.
Numbers around the edge tell you the runs of filled squares in each line. Work out which is which and a picture emerges from the grid. Pure deduction — there is nothing to guess, and nothing you need to know in advance.
What the game is
The numbers beside each row and column are the runs of filled squares in that line, in order. A row marked "4 2" has a run of four filled squares, then at least one gap, then a run of two. Where those runs sit is what you work out.
You mark the squares you know are filled and cross out the ones you know are empty. Crossing out is not optional bookkeeping — on the larger grids it is where most of the progress comes from, because an eliminated square constrains every run that could have covered it.
The puzzle is done when every filled square matches its row and column clues. What is left is a picture.
How you play it
- Fill and X modes
- Two buttons above the board decide what a tap does — fill a square, or cross it out.
- Auto X
- Crosses out the leftovers in a row or column as soon as its clues are satisfied, so you are not doing bookkeeping by hand.
- Overlap
- On a short line, a large clue must overlap itself whichever way it slides — those squares can be filled before you know anything else.
- Alternate rows and columns
- A deduction in a row changes what is possible in every column it crosses. Switching axes is usually faster than staring.
What the four difficulties actually mean
Difficulty is grid size — and which techniques that size demands.
A bigger grid is harder for two compounding reasons: there are more lines to track, and each line is longer, which means the clues constrain a smaller share of it. Overlap does less work on a 15-cell line than on a 7-cell one.
What is free, and what is not
Two hundred puzzles to start — fifty in each of the four difficulties.
Extra puzzles come as packs, sold one at a time. There is no bundle you
have to buy to get a fair deal, no "unlock everything" upsell, and no
subscription — you buy the pack you want and nothing else.
Purchases are tied to the account you sign in with, so they survive a
reinstall or a new device. Prices are US dollars; your local store will
show its own.
Comfort and accessibility
- Themes — light and dark, plus a choice of colour themes.
- The timer can be hidden. If a clock on screen changes how a puzzle feels, turn it off.
- Portrait and landscape, with layout toggles for each: put the controls under your dominant hand on a wide screen, or move them above the board in portrait for easier thumb reach.
- Tablets and foldables get their own layouts rather than a stretched phone one.
- Nothing is on a clock. No energy meter, no countdown, no push
notification asking you to come back.
Your stats keep a day streak if you like watching it climb, but nothing is locked behind it: skip a week and you lose a number, not progress.
Read more
Finished and in final testing. Coming to Google Play soon.