Games
Quick Crossword by Big T
British-style quick crosswords.
Lattice grids and straight definition clues. Fewer crossings than an American-style puzzle, which changes how you solve it: read for the answer first, and treat the crossing letters as the check rather than the method.
What the game is
A quick crossword is a lattice: under half the letters sit in both an across and a down answer. A 13×13 puzzle here holds around 30 answers, where a fully-checked grid of the same size would hold twice that.
The practical effect is that you cannot solve this by triangulating letters alone — more often you have to know the answer. The challenge is recall and vocabulary, which is what "quick" has always meant on this kind of puzzle.
Because there are fewer of them, the crossings you do have are worth more. A single checked letter can settle a choice between two synonyms.
How you play it
- Moving around
- Tap a square to select it, or tap a clue to jump to its answer. Tap the selected square again to flip between across and down.
- Skip
- Hops the cursor over letters you already have, so an answer can be typed straight through.
- Pencil
- Especially useful here — where a letter is unchecked, nothing else in the grid will ever contradict it, so a wrong guess can sit looking correct until the end.
- Reveal
- This square or this answer, offered when you tap it.
- All Clues
- The full list — worth sweeping once before you start grinding on clue 1.
What the four difficulties actually mean
Bigger grids, not denser ones.
Easy and Medium are deliberately the same size. The step between them is in the words and the fill, not the grid — the bigger jump comes at Medium to Hard, and the largest at Hard to Expert. The lattice stays a lattice at every difficulty: Expert asks for more vocabulary, not more triangulation.
What is free, and what is not
Two hundred puzzles to start — fifty in each of the four difficulties.
Extra puzzles come as packs, sold one at a time. There is no bundle you
have to buy to get a fair deal, no "unlock everything" upsell, and no
subscription — you buy the pack you want and nothing else.
Purchases are tied to the account you sign in with, so they survive a
reinstall or a new device. Prices are US dollars; your local store will
show its own.
Comfort and accessibility
- Themes — light and dark, plus a choice of colour themes.
- The timer can be hidden. If a clock on screen changes how a puzzle feels, turn it off.
- Portrait on a phone, landscape on a bigger screen. The grid needs the height, so on a phone it stays upright rather than being squeezed into a letterbox. On a tablet or an unfolded foldable it rotates and gains a side-by-side layout. Either way you can move the controls above the board, or put them under your dominant hand on a wide screen.
- Tablets and foldables get their own layouts rather than a stretched phone one.
- Nothing is on a clock. No energy meter, no countdown, no push
notification asking you to come back.
Your stats keep a day streak if you like watching it climb, but nothing is locked behind it: skip a week and you lose a number, not progress.
Read more
Finished and in final testing. Coming to Google Play soon.